Hello, I'm Vansh Pratap Singh
|
A passionate software developer focused on creating innovative solutions that solve real-world problems.
About Me
👋 Hey there! I’m Vansh Pratap Singh, a software engineer who loves building scalable systems and solving tough problems with code. Over the last few years, I’ve worked across backend, distributed systems, and AI, shipping features that serve tens of thousands of users in real time, optimizing microservices for 4x throughput, and even cutting operational costs by 60%.
🚀 From winning company hackathons 🏆 to being recognized with awards for technical excellence, I enjoy creating impactful solutions that blend performance, reliability, and innovation. I’m equally at home designing high-scale backend architectures with Java, Spring Boot, and Go as I am experimenting with AI/LLMs, Prompt Engineering, and Python.
⚡ Outside of work, I’m always exploring new technologies (currently diving deeper into Rust :p) and love working on projects that push boundaries and make life a little easier for people. I like keeping healthy & also love football, combat sports, music, dogs, cats & rabbits.
Skills & Expertise
Programming Languages
Frameworks & Libraries
Tools, Platforms & Other
Featured Projects

Self Havoc-I
A 3D first-person game using Python and PyGame, implementing Ray Tracing technique and Bresenham's Line Algorithm. Leveraged recognized Computer Graphics algorithms to overcome PyGame's 3D limitations and utilized sprites, textures, and sound effects for an immersive gameplay experience.

Self Havoc-II
A 3D-based third person game using Java and OpenGL, with realistic features such as fog, height-map terrain, and object-collision detection. Implemented shaders, phong lighting, and optimized texture rendering using multi-texturing and mip-mapping.

Restaurant Monitoring System
Developed backend functionality to monitor the online status of restaurants during business hours, generated reports on uptime and downtime, and implemented efficient data processing and interpolation techniques.
Work Experience
Software Development Engineer-2
Bito
Contributed to building scalable AI-driven solutions, driving major performance improvements, cost optimizations, and product innovations, while also leading impactful R&D initiatives and winning a company-wide hackathon.
- Built an automated evaluation application for the core AI agent, cutting manual testing and accelerating release cycles by 20%.
- Drove cost optimization by implementing features that slashed operational expenses by up to 60%.
- Identified and resolved critical product bottlenecks, significantly improving system stability and performance.
- Authored in-depth R&D and competitive analysis reports, helping to retain key customers and secure new clients.
- Achieved 1st place in a company-wide hackathon for developing a high-impact internal application.
- Tech used: Python, Artificial Intelligence (AI), Prompt Engineering, Go, AWS, Docker, SQL, Git, Linux.
Software Development Engineer-2
Adda247
Engineered high-scale backend systems, including real-time classroom features serving tens of thousands of users, optimized critical microservices for performance and reliability, and was recognized with an award for outstanding technical contributions.
- Developed a real-time YouTube live class feature enabling teachers to create and display polls, with live chat answers and a real-time leaderboard, supporting 50k concurrent users and 2000 messages/second, using distributed systems to handle multiple simultaneous classes, resulting in an 18% user conversion rate from YouTube to our application.
- Optimized a microservice by identifying and resolving a JVM bottleneck, reducing CPU utilization spikes and improving API response times.
- Recognized and awarded for outstanding technical contributions and efforts in improving system reliability.
- Tech used: Java, Spring Boot, AWS, Sql, Kafka, ElasticSearch, Redis, Postman, Git, Linux, Kibana, Docker